Game Vault

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🎮

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All Games

Scene Library

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No nodes yet

Click "+ New Node" to create your first story node

Node Configuration

Story Text
Branches / Ending
Interactive Words
Placeholder Check

📝 Story Content

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Node Information

Supports rich text formatting. Use World Data Browser → to insert characters, locations, and items.

💬 Interactive Words & Variants 0 words

Word Interactions

Make words in your text interactive. Players can click them to see variants and make choices.

🌍 World Data Browser

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Select an entity to view details

Visual Node Graph Controls

Click to toggle controls

Double-click to create nodes • Drag to reposition • Hover for text preview • Ctrl+Scroll or +/- to zoom • Lines show story flow

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0 nodes
Connection Types: Word Swap Combined Choice Entity Branch

📥 Import Story Data

🗺️ Travel Node Generator

Auto-generate story nodes from your World Builder locations and rooms. Creates entry nodes for navigation without manual setup.

Create: Generates new entry nodes for locations and rooms
Update: Updates existing nodes with location IDs and adds missing room nodes

📤 Export Full Sequence

Preview:

// Export nodes to see preview

📚 Word Bank Browser

Browse comprehensive word library with synonyms and antonyms

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🔢 Variables Manager

Track numeric stats, story state, and conditional values

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Numeric Variables
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String Variables
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Boolean Variables
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Total Variables

Current Variables

No variables yet

Click "+ Add Variable" to create your first variable

💡 Quick Guide

  • Numeric: Use for stats (gold, health, level) - supports math operations
  • String: Use for names, text states (e.g., player_name, current_quest)
  • Boolean: Use for flags (has_sword, quest_complete) - true/false only
  • Persistence: Variables are saved per game and persist across sessions
  • Usage: Set initial values here, then use in Event Conditions & Effects

💬 Dialogue Manager

Browse, organize, and insert character dialogue into your story

⚙️ Settings

Configure editor preferences and behaviors

🎮 Game Start

The node ID where the game starts. Can be any node - a room, location, or story node.

💡 Tip: Look at your node library above and use the ID of any node you want to start from.

💾 Auto-Save

When enabled, pressing Ctrl+S (or Cmd+S on Mac) will automatically save your content to storage and update all nodes without duplicating data.

When disabled, Ctrl+S will only add the current node to the library.

⌨️ Keyboard Shortcuts

Ctrl+S (Cmd+S)
Save and update library/nodes (behavior depends on auto-save setting)
Ctrl+0
Reset zoom in Flow Diagram
+ / -
Zoom in/out in Flow Diagram

📊 Storage Information

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