Shape Stories Through Words & Variables
A powerful interactive storytelling engine with dynamic variables, event-driven narratives, and multiple game modes. Create branching stories with visual flow diagrams, auto-save editing, roguelike exploration, and integrated worldbuilding tools.
Everything you need to craft interactive narratives
Players shape the story by swapping words. Each variant creates unique narrative experiences while maintaining story coherence through entity tracking. Shift+Click to collect equipment.
Design complex branching narratives with an intuitive flow diagram. Auto-save, drag nodes, and see your entire story structure with color-coded connections and scene organization.
Track numeric, string, and boolean variables throughout gameplay. Set variables on choices or nodes, trigger events based on conditions (equals, greater than, exists, etc).
Create location-specific and global events that fire based on context tags, variables, first-visit conditions, or specific items. Award equipment, grant tags, or modify variables.
Build open worlds with connected locations and rooms. Define travel requirements, one-way connections, and room-based areas with dynamic event triggering.
Switch between Word-Adventure (text-based), Roguelike (ASCII/sprite maps with turn-based movement), and customize your experience with theme presets and UI customization.
Create delayed branching where cumulative word choices across multiple nodes determine major story arcs. Track personality traits, reputation, alignment, and complex decision paths.
Manage multiple story projects in the Games Vault. Each game has independent scenes, nodes, variables, and world data. Auto-save as you edit with persistent state across page reloads.
Choose from preset themes (Dark Fantasy, Cyberpunk, Forest, Ocean) or create custom color schemes. Full CSS variable customization for backgrounds, text, accents, and UI elements.
Create interactive fiction with branching narratives. Focus on storytelling while the engine handles the complexity of player choices.
Prototype narrative systems, test branching logic, and build content for text-based games or dialogue systems.
Teach narrative design, conditional logic, and interactive storytelling. Visual tools make complex concepts accessible.
Experiment with interactive fiction, create choose-your-own-adventure stories, and explore creative writing in a new medium.